Minions

A valet minion

This page list all the minion types you are able to employ (well, order around) in Evil Genius and their tasks.

Contents

 

Minions

 

About

You may not like it, but you rely on minions as much as they rely on you! There are many types of minions, each with different purposes. The sections below will describe the tasks of minions in general. Click on any minion in the list below to get details on them.

 

 

Controlling minions

Unlike Evil Geniuses and Henchmen minions cannot be directly controlled by the player. Nonetheless there are some indirect ways to manage them.

  • Henchmen can use their special “gather minions” ability to guide the nearby minions into a certain area of the base or island.
  • Through the use of timeclocks the player can manage the staffing level of certain rooms.
  • The Evil Genius can prioritize construction tasks by pointing at them
  • Door security levels can allow or not allow minions into certain areas of the base
  • The Minion Management Screen allows the player to set the desired quantities of each minion type up to the maximum minion capacity level.
  • On the World Domination Screen minions can be ordered to leave the island in order to perform evil deeds in the wider world

 

Staffing rooms with timeclocks

In order to help with minion control, use timeclocks to regulate how many minions there should be working in the room. If the timeclock is set to red, the room shuts down and no power goes to it.When the clock is set to yellow minions will work in the room whenever they have time and feel like it. Once the timeclock is set at max, all of your minions will work at the room as often they can and if the room is filled with working minions your minions will wait until their turn and sometimes even make lines for working.

 

Tasks on the island

 

Room construction and demolition

Main article: Rooms

Construction workers are the sole minion capable constructing a new room or demolishing an old one.

Placing, moving and destroying items

Main article: Items

Only Construction workers and valets can grab a briefcase from the strongroom, bring it to the depot, buy an object crate, and bring the object to its correct place, but all minions can re-package objects and move them somewhere else. Every minion also carries “Space Warping Boxes” which they will use to dutifully pick up objects and crumple them into nothingness, at full refund for the object’s price, regardless of the object’s condition.

 

Repairing damaged base items

Technicians will walk around your base fixing whatever needs to be fixed. Always make sure you have plenty of them and that they have access to damaged items or your base will fall apart around you!

 

Extinguishing fires

This is a job for the valet. To extinguish fires you need to have a fire extinguisher nearby so valets can run to them and put the fire(s) out. It is a good idea to place fire extinguishers near objects in the base that are likely to catch fire or very expensive.

Note: Fire Extinguisher can only be placed in corridors.

Note: Due to poor AI code for handling fires you are better off having only a few extinguishers. When a fire occurs a Valet that can acquire an extinguisher will ‘tag’ the fire for itself. This means in a room full of flames each fire will be tagged by a different Valet and so the first one there will only put out one fire before returning to other duties, the other fires will remain, possibly spreading while other Valets arrive. Limiting yourself to a few well placed extinguishers means more often than not the fire Valet there will put out most of the fire by the time any others arrive.

 

Taking care of exhausted minions

This is a job for social minions. When another minion can no longer work (example: collapses from lack of endurance, dumbfounded by lack of smarts or if a henchman’s health drops to zero), a social minion (usually a valet) comes and picks him up and carries him off to recuperate (e.g. to the barracks to rest or to the archives to study).

 

Performing research

Main article: Research

Research is performed by science minions (technicians, scientists, biochemists, and quantum physicists) and helps you by unlocking more advanced items like new traps, higher security doors and better surveillance systems.

 

Defending the base

All minions recruited to an Evil Lair never lose their 10 second self-defense training, allowing them to look away from their aggressor and pitifully punch them back, if they are ever attacked and live long enough to respond.

In order to defend the whole base, however, you will need the aid of henchmen, traps and military minions (guards, mercenaries, marksmen and martial artists). Social minions (valets, spindoctors, playboys and diplomats) also play a key role in base security by distracting and confusing agents.

Construction workers can make weak attempts to kill or capture agents, but building a security network and creating mobs of them can be devastating to the Forces of Justice, even Super Agents. Construction workers, just like guards and mercenaries, are more efficient at fighting when carrying weapons.

 

 

Tasks on the worldmap

See World Domination Screen

 

Types

 

General

Every minion recruited to your evil base starts with full levels or the 5 minion traits (health, endurance, loyalty, smarts, and attention) and will be dutifully loyal to your every order as long as these stats are never allowed to drop to 0.

 

Construction Workers

Construction workers are ever-useful, ultimately pitiful and fully replaceable. You start with 3 of these helpful minions, but acquiring more is a simple matter of increasing their number on the Minion Management Screen, then waiting 60 seconds (or less, depending on the amount of money paid: see Cost), and watching your depot for a fresh lackey to appear as if from nowhere.

On the island construction workers build and demolish rooms.
On the world map they are required for some of the Acts of Infamy.

 

Military minions

On the island military minions are the best at capturing or killing agents.
On the world map they’re best at stealing and help reduce the number of casualties from Acts of Infamy.

 

Science minions

On the island science minions’ task is to wander around looking for research potential and performing research in a laboratory.
On the world map science minions are the best at plotting and they shorten the duration of Acts of Infamy.

 

Social minions

On the island social minions distract agents , entertain tourists and take care of exhausted minions.
On the world map social minions conceal heat generated from other minions and also reduce the heat generated by Acts of Infamy.

Reference “https://evilgeniuswiki.wordpress.com/wiki/minions” Categories: Articles requiring cleanup | Characters | Minions

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